When EverQuest Next Landmark launches later this year, Sony Online Entertainment intends for it to function as both a precursor to EverQuest Next and viable MMO experience in its own right. With its strong sandbox overtones, Landmark's purpose is to introduce players to the EverQuest Next experience while encouraging them to play an active part in shaping its future.
"MMOs have basically been the same for the past 15 years," states EverQuest Next senior producer Terry Michaels. "They've been polished and improved on some things but really the core game hasn't changed much, so we wanted to create something new."
Michaels goes on to explain that Landmark's origins are found in the building blocks (or "Voxels") of EverQuest Next and the tools used to sculpt its worlds. Having established that the process of terrain deformation is a fun one, the development team set about creating an entire experience around it and so EverQuest Next Landmark was born.
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