DICE has hinted at what the future holds for the Battlefield franchise, suggesting that narrative is becoming less and less important.
In an interview with the New York Times, head honchos Patrick Soderlund and Patrick Bach talked about why they think the series has been so successful, and what needs to be prioritised in order to maintain momentum.
"I hate to say this, but storytelling does not come naturally to Swedes," said Soderlund. "But we're good at designing systems, and that's what these games really are. Minecraft puts a box in front of you and says, 'Do whatever you want with it.' Battlefield is a system designed for entertainment rather than for telling you a story."
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