Avalanche Studios' Mad Max doesn't have to take cues from the likes of Fallout or Borderlands, says senior producer Emil Krafting. Mad Max's dusty, post-apocalyptic wasteland has been a well-trodden one, with plenty of big- and small-screen imitators since, but these games owe Mad Max a debt rather than the other way around.
"We are not copying anyone; we are working with the original wasteland franchise," says Krafting.
That said, Krafting is aware a younger audience may not necessarily be aware of Mad Max's role in shaping the dominant style of post-apocalyptic dystopias: barren, desolate places ruled by people in outrageous vehicles and even more outrageous costumes.
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