Wednesday, October 16, 2013

IGN All: What's Changed in Dark Souls II

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What's Changed in Dark Souls II
Oct 16th 2013, 11:17, by Ewen Hosie

On October 12th, 5000 testers logged in for the Dark Souls II beta, a brief slice of the full game that'll be out in March next year. The purpose was as a test of From Software's server strength prior to the game's launch, but it also gave an insight into the game's direction. The test lasted for two hours, enough time to get a feel for the game's aesthetic differences and mechanical tweaks from its predecessor - but it was still short enough to keep this tester wanting.

There were six character classes available to choose from for the test; soldier, warrior, dual swordsman, sorcerer, temple knight and hunter. I initially chose temple knight, a heavily-armoured cleric type. The  test opened in an area called Huntsman's Copse, an ill-lit woodland that immediately brought to mind a dessicated version of the Darkmoon Forest from the first Dark Souls.

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