After years of waiting, the sequel to GameCube classic Luigi's Mansion is finally upon us. Once again the brother in green has his chance to take the starring role, kicking off the long overdue "Year of Luigi" with the fun-filled Luigi's Mansion: Dark Moon for 3DS.
But why did it take so long? And why are so many mansions haunted in Evershade valley? And what's this about legendary Nintendo icon Shigeru Miyamoto upending the tea metaphorical table? The answers to all these questions and more are revealed in my interview with Nintendo developers (and Luigi's Mansion 2 supervisors) Yoshihiko Ikebata and Ryuichi Nakada. We were also joined by a pair of Next Level Games developers - LM2 director Bryce Holliday and gameplay engineer Brian Davis.
Continue reading…
No comments:
Post a Comment