Being a superhero, even a crime-fighting turtle, definitely has its perks. But it's not the kind of job I'd ever want. It seems like every day there's some sort of terrible mutant rampage to tend to or crazy scientists in need of a beat down. In this particular instance it's a full-on alien invasion, courtesy of the Kraang. You'll have to guide your turtle of choice through a gauntlet of notable series minions, while also outrunning a Kraang ship bent on your capture. It sounds neat, but Teenage Mutant Ninja Turtles: Rooftop Run's own mechanics end up getting in the way. I would've expected the Heroes in a Half Shell to be a lot more nimble.
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