As a life-long fan of the shows and films, I've seen a lot of bad Star Trek in my time... but playing Star Trek: The Game reminded me that it'll never get any easier to see the potential of one of science fiction's greatest universes squandered on a barely serviceable, paint-by-numbers third-person shooter. Terrible animations, dull combat, repetitive puzzles, and rampant bugs wore out Star Trek's welcome long before its pointless story came to an end.
What did I expect from a licensed game released a few weeks ahead of a major movie? Oh, I don't know... how about a plot that's more ambitious than, "Oh no, velociraptors with ray guns have stolen a superweapon, we'd better shoot them until we get it back! Pew pew pew. The end." No? Too much? Alright then, how about combat that isn't completely generic, featuring a clever weapon perhaps? Maybe some kind of substantial difference between the two playable characters? Or even a reasonable expectation that a bug won't cause my own weapon to explode in my face when I fire a charged shot? Nope, nope, and nope.
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