"You cannot bring someone to someplace you haven't been yourself."
Vander Caballero, the founder of Minority Media and lead on 2012's emotional journey Papo & Yo, said these words to me a few weeks ago, and I can't seem to shake them. The thought was in reference to Silent Enemy, the studio's upcoming game that combines a fantastical setting with a handful of deeply moving themes -- things our medium has rarely had the courage to explore.
Silent Enemy is set in the land of Permanent Winter which, as you can probably guess, has been blanketed by centuries of frost. All manner of creatures, whether man or beast, struggle to survive through the harsh times, save for the crows. Those sly tufts of black plumage embrace the cold and prey upon the rest of us who have to suffer through Winter. There are legends of a thing called Spring, but no one really believes in the fairy tales of those halcyon days.
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