Monaco creator Andy Schatz took to Facebook to update players on the status of the Xbox version of the game.
The game had been delayed on XBLA due to niggling bug. "We caught a bug that forced us to pull the release of the Xbox version of the game the day before release," writes Schatz. "It was a minor but important bug that was causing disconnects in online play."
But he's optimistic that the issue will be resolved shortly. "I'm working on another fix now that I'm hoping to submit this week. Once it's confirmed fixed it shouldn't take long to push it through and get the game out. I can't promise any particular dates since I don't control that end of things, but I do know that fans are starting to get a little impatient with the lack of information."
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