If you're anything like me, you could feel your stomach tighten just a bit when you first heard that Trendy Entertainment was going the free-to-play MOBA route for the sequel to their sleeper hit Dungeon Defenders. Not to knock the genre, but it felt less like a logical fit for the cooperative tower-defense/RPG hybrid and more like an attempt to chase a fast-growing trend. As it turns out, the folks at Trendy started feeling the same way, and after realizing that they just weren't passionate about the Dungeon Defenders 2 they were making anymore, they tossed the entire MOBA concept out the window, along with all my doubts about the upcoming sequel.
An unreal color palette for the Unreal Engine.
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