In a talk at GDC Next in Los Angeles on Tuesday titled "Binders Full of Women: Diversifying Feminine Archetypes in Games," Ubisoft Quebec narrative design director Jill Murray explained why she believes that the role of female characters can (and will) change in the years to come.
Murray, who worked on Assassin's Creed III: Liberation, Assassin's Creed IV: Black Flag and ACIV's upcoming Freedom Cry DLC, believes "the future of games will feature a representative balance of complex, interesting characters of each sex and gender." Her talk was "less of a call to action and more of a prediction that by including women well in our games, we will move beyond common archetypes and find new inspiration for a greater variety of game stories."
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