Monday, May 13, 2013

IGN All: Why Remember Me Could be a Cult Hit

IGN All
The latest IGN news, reviews and videos about video games, movies, TV, tech and comics
Why Remember Me Could be a Cult Hit
May 13th 2013, 07:54

How do you describe a game like Capcom's Remember Me?

It's a tech-noir. It's an action game with a heavy focus on free-running and precision combat. It's a story with cinematic roots that draws inspiration from dystopian sci-fi flicks. There are robots and mutants and guys who turn invisible and also you can hack into people's memories and re-arrange them.

It's crammed full of big ideas. Confident (and for the most part, coherent), yet very eclectic.

After playing the first four hours of the game, I have to agree with my US counterparts that the combat, while not entirely disastrous in execution, grows quickly repetitive. Enemies swarm in clusters, destroying that combo-string you so desperately want to pull off with Arkham City-style fluidity.  Cut-scenes interrupt the action too often, making progress through the story slow. The camera, too, can be intrusive.

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