Respawn's Vince Zampella has explained why the upcoming Titanfall won't have a traditional single-player campaign.
Speaking to GamesIndustry, the former Infinity Ward co-founder explained that the decision was partly made due to Respawn being "a small startup studio" consisting of just "60-some developers."
"We make these single-player missions that take up all the focus of the studio, that take a huge team six months to make, and players run through it in 8 minutes," he said. "And how many people finish the single-player game? It's a small percentage. It's like, everyone plays through the first level, but 5 percent of people finish the game.
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