The free-to-play The Banner Saga: Factions focuses on what really matters in a turn-based tactics game: the combat. Factions largely abandons the virtual dice rolls that define so many other strategy games in favor of basic math skills. Its clever two-stat system creates battles where the most skillful player wins, and when I pull off a move several turns in the making it's rewarding in a way unlike comparative strategy games. Even if it stumbles in a few places, like the stingy way it doles out its in-game currency, tactics-minded players looking for something different should definitely check this out.
Factions puts you in control of a six-person Viking warband, each with an armor value, a strength value, and its own set of special attacks. While you don't have many basic unit types to select from, I found that reallocating stat points let me build a custom force to better suit my playstyle. For instance, your warrior might have nine armor and a higher strength, while mine has 12 armor and is fairly weak. Thus, even if you're facing an opponent with the same basic team composition you've seen before, you have to adapt your strategy to how they've opted to allocate their points. It makes the relatively few units available a whole heck of alot more versatile.
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