It's unclear what Sony's intention is with Knack, its PS4-exclusive launch title under development at Studio Japan. Does Sony want a new mascot – a la Crash Bandicoot, Spyro the Dragon, Ratchet & Clank, or Jak & Daxter – or something that's simply accessible for all ages? The latter point seems to be important to Mark Cerny, the creator of Knack and the man who helped bring those four aforementioned franchises to life. Indeed, Knack was inspired by a seeming lack of PlayStation 4 games aimed at children and families.
In short, Knack represents a sort of mash-up, a hodgepodge of ideas designed to appeal to gamers with different sensibilities. Older, core gamers nostalgic for Cerny's previous platformer projects will be right at home with Knack, but its accessibility means that just about anyone can play it. As Cerny noted during a behind-closed-doors demonstration of Knack at Gamescom 2013, there's something here "for sons or daughters or spouses." Unlike, say, Killzone: Shadow Fall, there's no reason for anyone to be intimidated or scared-off by a perceived inability to successfully play the game.
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