An Elder Scrolls console MMORPG? Matt Firor, executive producer of ZeniMax, seemed convinced it could work during a recent chat with him, and despite my lingering concerns with other aspects of ESO, I'm prepared to believe him. I'm aware that I may be in the minority. When the news broke during E3 that ESO would be coming to both the PS4 and Xbox One along with the PC, many onlookers reacted as if the Oblivion crisis were at hand. Either a console transition would sacrifice some vague notion of complexity, it was believed, or it would fall flat on its face in the absence of "essential" PC elements such as modding capabilities. I beg to differ. ZeniMax has an ace up its sleeve: if it stays true to the series' roots, it has a better chance of success than all console MMO efforts that have come before it.
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