Nearly two years after it unveiled an HD concept at E3 2011, Nintendo has revealed its early thoughts and visual intentions for The Legend of Zelda on Wii U.
Franchise producer Eiji Aonuma, citing the scope and ambition of this new project, declined to do a full unveiling of the Wii U Zelda entry, but provided some insight into his team's mission. In essence, Nintendo is "rethinking the conventions of Zelda." Ideas like dungeons needing to be completed in order, and Zelda adventures being single-player only, are being set aside as the team focuses on "returning to basics." The goal of all this, Aonuma said, was to create a reborn Zelda - and more details on this will be shared as the game comes together.
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