Not everyone was happy about Blizzard breaking StarCraft II's story up into a trilogy. But here's one great side effect: the zerg-themed campaign in StarCraft II: Heart of the Swarm is something more ambitious than simply more of the same of what we got in 2010's Wings of Liberty. Blizzard takes some risks with the formula to put zerg Queen Sarah Kerrigan in a real leading role, and enough of them pay off that this expansion is a great reminder of why a big, 20-mission expansion can be more rewarding than a drip-feed of small DLC add-ons.
Heart of the Swarm's story can't fix the fact that the plot of the StarCraft II trilogy is a deluge of cliches hurtling toward a predictable "warring races unite to confront a powerful god-like enemy" conclusion (gosh, where have we seen that before?), but at least it feels like it's actually trying now. Little time is wasted in reversing Sarah Kerrigan's de-zergification at the end of Wings of Liberty – a decision she wrestles with for the entire... tutorial – and setting her out on a quest for long-overdue revenge against Dominion Emperor Arcturus Mengsk. Don't expect many surprises, but the cinematics are of the beautiful quality we've come to expect from Blizzard, so at least it looks good.
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