The Witcher series is rare in the video game world: it's genuinely mature rather than superficially "adult", a detailed, violent, politically intricate fantasy that doesn't let itself down with leaden dialogue, embarrassing voice acting or emotionally overwrought storytelling. It was one of the best games of 2011, and along with Skyrim and Game of Thrones that year, it brought adult fantasy very much back into vogue.
We won't be seeing The Witcher 3 until 2014, and we won't see a glimpse of it in action until this year's E3. But the Tomaszkiewicz brothers – Konrad, the game director, and Meteusz, the lead quest designer – recently spoke to IGN to shed light on the game's vision. This is the most open-world Witcher game yet; technology has liberated it from artificial boundaries. It's also the first Witcher game that will launch simultaneously on consoles and PC – and considering the amazing job that CD Projekt did even with the ageing Xbox 360 technology for The Witcher 2, the PS4 and Nextbox versions are a very exciting prospect.
Continue reading…
No comments:
Post a Comment