Today at GDC, four developers who worked on various Vita games – Pinball Arcade, Frobisher Says, Retro City Rampage and Guacamelee! – gave a talk for other developers about the benefits of making games for PlayStation Vita.
The talk was generally positive in terms of Sony's handheld, though the moderator at one pointed asked, "basically, why on Earth would you support this device?" after the group talked a bit about mobile development and development on other consoles and handhelds. The answers varied: a lack of saturation (and hence more visibility and a greater likelihood to find customers and profits), the ease of making a game for Vita and wanting to create the types of hardcore experiences these guys would want to play themselves were some of the more popular responses.
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