The last time I saw the Oculus Rift, it was just hand-made prototype, wrapped in electrical tape and running Epic Citadel at CES 2013. But this week at GDC, Oculus is showing off the new Rift development kit — factory-made units with larger displays and other improvements to latency and performance. What's more, they're showing off the system with new games, including Hawken and Team Fortress 2.
While Epic Citadel was a demonstration of the Rift's impact on environmental immersion, Hawken showcased how the VR headset could be used in combat. In my brief experience piloting a Hawken mech, the Oculus team emphasized how the Rift's perspective control could allow users to visually identify when the weapons wielded by the machine's arms were reloaded and ready to fire. To enhance the experience, the HUD was removed, but I can see how combining visual references and on-screen data could be combined for a more satisfying and realistic experience.
Continue reading…
No comments:
Post a Comment