Right before E3 2012 kicked off, Epic Games made a significant announcement: it created a new studio. It was a significant announcement because the studio was primarily made up of ex-staffers from Big Huge Games, the Baltimore, Maryland-based studio responsible for the WRPG Kingdoms of Amalur: Reckoning.
At the time, Epic Games' Michael Capps explained that his company wanted to "keep together some of the key talent displaced by the
layoff," handing them an Epic IP to work on. That IP ended up being Infinity Blade: Dungeons, an iOS action RPG. Epic revealed that Impossible Games took the project on back in August.
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