Who says death has to be depressing?
That's the perspective of Death Inc., a macabrely charming Kickstarter project brought to you by some folks who used to work at Media Molecule, Lionhead, and Criterion, amongst others.
The endeavour is being described as a "pungent reimagining" of the Black Death – yes, the devastating pandemic that laid waste to Europe in the seventeenth century. As you can probably tell already, the game doesn't treat death as some great mystery or taboo – the country from which no traveller returns – but as a rather banal, bureaucratic process. Or at least initially. This is how we find the game's main character, Grim T. Livingstone; as an employee of the Ministry of Mortality he has become disillusioned by it all – the repetition of dealing out death with grinding efficiency. Where's the flair? The sense of individuality? So he strikes out on his own, forming Death Inc. – a startup run out of the basement of his grandmother's cottage.
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